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I know it has been a very long time since I posted. I haven’t raided in a while and it has dried up my pool of inspiration a bit, I don’t think I’m the only one who is feeling under inspired right now.
Blizzard is still struggling with the best way to handle expanding their biggest game. While the flood of “leaked” shiny new abilities and items may create buzz for their product, it has the (I hope) unintended effect of robbing player motivation for the game in it’s current state. Player burnout is on the rise again. The motivating effects of the Sunwell Content patch are no longer being felt by Mid-Level Raiding Guilds, the guilds working on the first in Mount Hyjal or Black Temple who are not likely to see the inside of Sunwell. These guilds whose players have experienced all of the Sunwell content they are likely to are facing serious problems with player motivation. Their Raiders have done their Dailies, earned their Exalted Reputation, and have farmed out Magister’s Terrace for their Pheonix drop, and now all they have to look forward to when they sit down for an evening is hard work and an uphill grind and all for what?
Before the release of The Burning Crusade, and after the last content patch many guilds faced a similar situation. There were shining new items on the horizon, and the greens players would be picking up on solo quests at level 61 were going to be better than anything the average Mid-Level Raider (AQ20, ZG, Onyxia) would see without putting in serious effort. Guilds who could have made it through AQ40 before the expansion stopped raiding altogether. Vanilla WoW was a lame duck. During this time the Buzz for The Burning Crusade was great, people were truly excited for it and in anticipation they walked away from the game… Read the rest of this entry »